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Fusion 6
Fusion 6.1 Overview


eyeon unveils the next generation of the GPU Supercomputing framework in Fusion® 6.1. This is not just an acceleration technology; this is unprecedented productivity advancement.

Exploiting the power of low cost GPU graphics cards with hundreds of cores, coupled with an expanded feature set, makes this release much more productive. The need for network rendering becomes greatly reduced, keeping the studio's infrastructure manageable and cost effective.

3D scene importing via FBX has been greatly expanded, streamlining the process between 3D animation and rendering to directly have the same assets working in Fusion. Produce passes and layers on the fly directly on the GPU at breath-taking speed. Cutting reliance on other applications and departments simplifies the production process.

Fusion 6.1 accelerates from the starting line with astounding GPU optimizations, local file caches and particle solution caching. The creative horizon expands with new tools for managing grain, color correction and handling metadata. Scripters will rejoice at the inclusion of native python support, and everyone benefits from the many enhancements to particles.

Look below for details. Best of all, this update (as always) is included in your subscription!

For Pricing and Evaluation inquiries, contact
Relighting



Relighting has been pioneered in Fusion for well over 15 years from rich deep pixels and reshading tools to a full GPU renderer. In 6.1 the 3D system has been greatly refined with full importing of scenes with matched animation curves, stereo cameras, lighting and multi level materials from all the major 3D applications. The GPU render outputs multiple layer types for later processing at extraordinary speed. The ability to directly have scenes in the compositing artist hands opens up creative possibilities and relieves the dependence on other departments.

Now with Renderman renderer support via eyeon's open source SDK further demonstrates how productive, flexible and extensive the problem solving capabilities of Fusion have become.
OpenCL GPU Supercomputing

Fusion 6.1 now supports the OpenCL language, which allows tools to take advantage of the GPU in modern NVidia and ATI graphics cards to achieve blazing speed increases. How fast? We are seeing improvements as much as 1000% on some of the most processor intensive tools in Fusion (e.g. Defocus, Noise generators). Insert OpenCL code directly into Fuse tools to create your own GPU-accelerated tools.

OpenCL’s open computing language is a framework that utilizes the massively parallel operations of GPU's for general computing. Instead of just doing 3D OpenGL rendering on graphics cards, more general processing can be achieved at orders of magnitude faster than possible with just CPU's.

RenderMan® Support

Fusion 6.1 now support the Renderman renderer directly. This demonstrates the open plugin flexibility of the 3D rendering system. Making the production pipeline integration between rendering and compositing better by supporting this industry standard. This is released as open source in the 3D SDK for studios to modify and integrate.

Python Scripting

The MOST requested feature this year! Fusion 6.1 now supports Python 3.1 right within the interface, giving your scripting gurus the choice of using the built in eyeonscript or Python languages when creating Utility, Tool and Comp scripts. Both eyeonscript and Python will work together so existing scripts will continue to work, making the change over painless and allowing better integration for pipelines that prefer a single language.

RED Camera Mysterium X™ Support

With the continued popularity of the RED camera platform, it's no mystery why the R3D™ file format in Fusion 6.1 now includes support for the new Mysterium X sensor and color science.

Particles & Geometry

Fusion's ground-breaking particle system now allows the artist to use geometry as particle regions. Emit particles from the surface or interior of an imported FBX mesh, make a primitive 3D shape which acts as an attractor, or bounce particles from any geometry, dramatically improving the particle interaction with 3D scenes.

Particle Caching

Now Fusion 6.1 particle solutions can be cached to disk! No more waiting for particles to recalculate once the particle system has been solved.

Film Grain Tool

The new Film Grain tool is specifically optimized to make adding film style exponential grain to images easier and more accurate.

Hue Curves Tool

The new Hue Curves tool gives the artist powerful animatable splines for notching or emphasizing a very specific range of colors in the image. In addition to providing adjustable curves for Hue, Luminance, Saturation, Red, Green and Blue, powerful options for color supression are also built in, making the Hue Curves tool ideal for those persistent green edges.

Local File Caching

Loader tools can optionally create a local cache of remote frames as they are loaded, which not only reduces the load on the network, but greatly improves interactive performance over slow networks. The original source frames are monitored for changes too, so the cache never gets out of date.

Metadata Tools

New Metadata tools make it simple to respect the metadata in a project pipeline, by providing tools for copying or inserting custom metadata to any image, and for merging metadata from multiple images.

The Little Things

The big features are awesome, but it's often the little changes that have the biggest impact. Fusion 6.1 is packed full of enhancments to make artists workflow more streamlined. Here are some of the interface and feature tweaks that you can expect in Fusion 6.1

  • Change tabs while using the simple expressions pick whip.
  • Quickly reset a tool control to it's default value.
  • Hold CTRL while adjusting a slider to reduce it's sensitivity by 1/10.
  • Markers for sliders and screw controls that show the default value when the current value is non-default, and can also act as a button to reset to default.
  • The Custom tool now has LUT inputs.
  • Coordinate transform modifier, like Locator but outputs 3D object positions, taking intervening transforms into account. Use e.g. as simple offset, or to target an object elsewhere in the scene hierarchy.
  • FBX importing has many enhancements, including multi material support.
HDRI GPU Rendering



With a full HDRI floating point GPU 3D renderer capabable of complex material shading

This is a major core architectural development that exploits the latest in computing technology. Multi-core optimized, GPU powered, Fusion 6.1 marks a major milestone in delivering a rich artist environment for creative production.

Behold the power of the GPU

The new generation 3D system takes advantage of GPU and Shader pipelines to render final production quality HDRI images with full deep pixel output. The extensive toolset opens up the abilities for complex shaders and procedural materials.

Speed. The new GPU renderer is raw power, computationally expensive operations like depth of field and motion blurring are a breeze on modern graphic cards. Hours of render are now delivered in fractions of seconds.

Importing and exporting of scenes and animation make interoperability with 3D Animation pipelines slick and streamlined. For the first time, Fusion compositing artists can really feed the 3D departments easily via the export of scenes and animation. This by-directional workflow makes the CGI production process smoother and more productive.

More 3D finishing tools in Fusion 6 allow compositing artists to control more of the assets to finish a shot, giving great flexibility for control in the highly interactive interface.

Production Quality GPU Renderer
Resolution independent and floating point rendering. Super-sampling with reconstruction filters. New plugable CG Shaders. Deep Pixel rendering of Z depth, Normals, Texture Co-ordinates, Material ID, Object ID, Material ID, etc.

Advanced CG Shader Materials



Fully Controllable 3D Fog



Object ID's Easily Created From Any Geometry



3D Environment Tools
Environment mapped reflections and refractions. 3D Cube and Sphere mapping.

New 3D Material Tools
New lighting materials, Blinn, Phong, Cook-Torrance and Ward. Material merging tool.

New Bump Mapped Materials
Bump mapped from height maps. Bump mapped reflections and refractions.



UVW Mapping
Set spherical, planar, box, fit, etc, mapping co-ordinates.



Alpha Projections
Project alpha and re-light the projection.



3D Blend Modes
All 2D blend modes supported in 3D, including Screen, Multiply, Color Dodge, Difference, Exclusion, etc. 3D blend modes can be assigned to any 3D object.

Matte Objects
Use 3D geometric primitives or meshes as 3D mattes in the scene, with Z-depth and alpha control.

FBX Caching
Performance of FBX loading by caching of FBX model data.

FBX Updated
Improved importing of scenes, camera paths, lights, geometry, baked animation, etc.

FBX Exporter
Exports geometry, lights, camera and animation.

Stereoscopic Imaging System

Fusion 6 has stereo tools and enhancements, and supports a number of 3D stereo viewing systems like OpenGL quad-buffering (used with most LCD shutter glasses and passive stereo monitors), anaglyph, side-by-side viewing, and iZ3D and True3Di monitors. The 3D system supports stereo materials, renders left and right eye views, and an Anaglyph tool is included.

DOD/ROI
Domain Of Definition / Region Of Interest System. This system allows for user-definable areas to limit processing, significantly improving performance and memory usage for large scale compositions.



RED Camera
RED camera support both 32 and 64 bit. Fully integrated into Fusion, including Floating point image generation and real-time proxy loading. All associated Metadata is carried through workflow.



UI Enhancements, Including

File Browser
Includes image previews and metadata, with gamma control for non-linear images.



Toolbars
Can contain tools, scripts, macros and settings.



New 2D Tools and Updates

Optimization to tools include dramatic speedups to Blur and Glow code.

Many workflow improvements have been made to existing tools such as Loader, Corner and Perspective Positioner, Color tools.

Tracker has XY path and Bspline options.

New tools include

Anaglyph combines two image streams into a stereoscopic image using a variety of anaglyph modes as well as cross-eyed and vertical or horizontal stacking techniques.

Export Bumpmap to convert a 2D image into a bumpmap for use with 3D materials.

Set Bg Color to define a custom color which lies outside the current image or tool's domain of definition.

Set Domain overrides the current Domain of Definition for the image.

Color Matrix is an advanced color correction tool that uses a 3D matrix to transform the colors in an image.

3D LUTs have a variety of GPU tools that can be chained together to create conversions and apply multiple 1D and 3D luts operations.


Fusion Help and Resources

To get started, please visit the Fusion's Wiki Help Site.

Read the full feature notes on VFXpedia

Fusion 3D GPU Examples VFXpedia

Fusion Development Blog



Fully Controllable 3D Fog


Object ID's Easily Created From Any Geometry


 

3D Environment Tools Environment mapped reflections and refractions. 3D Cube and Sphere mapping.

New 3D Material Tools New lighting materials, Blinn, Phong, Cook-Torrance and Ward. Material merging tool.

 
 

Digital Fusion workstations mark an extension of new software support from HD-SDI and SD-SDI product lines, showing once again new and innovative products emanating from high-end OEM hardware platforms. This new workstation line provides uncompressed 4K/2K SD or HD output and pristine picture quality for eyeon's amazing Digital Fusion. Now you can compete with the top film making houses at fraction of the budget.

 

 

 

 

 

 

 

 

 

 Digital Fusion HD Workstations  High Definition Effects Animation Compositing@Standard Definition Prices HDNLE Builds Custom 4K/2K HD & SD NTSC/PAL Workstations for DF, Please Inquire!

    

  

 

 

 

Fusion has long been the compositor of choice for artist working with both demanding schedules and dynamic content. A genuine understanding of production directs our development toward comprehensive features and toolsets that speed up effects creation and the finishing process, truly making Fusion an industry workhorse. With the addition of each copy of Fusion Render Node, productivity vastly increases giving artists near real-time capabilities.

eyeon Generation Product Family
Generation is a family of products for visual effects facilities worldwide to collaborate on highly-optimized workflows. Generation’s brilliant open ASCII project architecture is powered by an infinitely-customizable scripting engine. More 


 

eyeon Fusion
Fusion® is eyeon's leading flagship compositing tool, its vast tool set is like no other product. The continued focused development brings a creative postproduction system that sits at the forefront of the industry. More 

eyeon Rotation
Rotation™ is designed specifically to team up with Fusion® for film production pipelines. This suite of tools has been defined for the exacting demands of Rotoscoping, Keying and Retouching. The integrated scripting and bins system allow Rotation to work as part of the collaborative workflow. More 


 

eyeon Vision
eyeon’s Vision® is an indispensable suite that fits into any broadcast production facility, providing production values that make onscreen videos shine. Vision’s versatile toolset and workflow will give you the big Hollywood finish on a broadcast budget and deadline. More 


 

Fusion RenderSlave
Fusion RenderSlave™ is a revolution in productivity, bringing multiple render machines online to crunch through endless effects shots. With the press of a button Fusion’s network rendering, can distribute the workload over any number of machines where artists can automatically share the same render node network. More 


 

 
Fusion is a complete compositing package for any studio. Fusion features are headlining the box-office charts every week, with use on well over 500 features to date surpassing a world-wide revenue of almost 50 billion dollars.


 
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  Recent film productions:

Film Productions:
  300
  Pan's Labyrinth
  Dreamgirls
  Babel
  The Departed
  The Number 23
  The Fountain
  Taladega Nights
  Norbit
  Night at the Museum
  Blades of Glory
  Happy Feet
  Eragon
  Fast and the Furious Tokyo Drift
  Pirates of the Carribean 2
  Poseidon
  Snakes on a Plane
  Stranger Than Fiction
  The Terminal
  HellBoy
  Master and Commander
 
 
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Last modified: 06/30/10